策划设计文档:(DesignDocumentfor:)游戏名称(NameofGame)一行注释,例如终极赛车游戏(OneLiner,i.e.TheUltimateRacingGame)“这里该有一些有趣的东东”™(“Somethingfunnyhere!”™)AllworkCopyright©2001by你的公司名称(AllworkCopyright©1999byYourCompanyName)作者:ChrisTaylor译者:陈忾(wizard_kai)版本#1.00(Version#1.00)Thursday,June06,2024注:1、作者简介:气体动力游戏(游戏小组的名称)的奠基人和《横扫千军》的制造者。(thefounderofGasPoweredGamesandcreatorofTotalAnnihilation.引自GameDev.net的词典。)2、文章简介:本文是一篇含盖性很强的设计文档模版。主要向设计新手说明要如何书写设计文挡,以及要考虑到的主要问题。3、译者声明:翻译这篇文章,全凭个人对游戏制作的执着。其中不免有错误的地方,请谅解。4、译者声明:我保留了英语原文,希望可以帮助你阅读。^_^你的公司名称或图标(YourCompanyNameorLogo)Copyright(C)2001你的公司名称–Allrightsreserved–Runaway!(Copyright(C)2000YourCompanyName–Allrightsreserved–Runaway!)机密的(Confidential)页码(Page)2目录TableofContents游戏名称(NEMAOFGAME)______________________________________________1设计历程(DESIGNHISTORY)_____________________________________________5版本1.10(VERSION1.10)_____________________________________________5版本2.00(VERSION2.00)______________________________________________5版本2.10(VERSION2.10)______________________________________________5游戏概述(GAMEOVERVIEW)_____________________________________________7哲学(PHILOSOPHY)____________________________________________________7哲学观点#1(Philosophicalpoint#1)___________________________________7哲学观点#2(Philosophicalpoint#2)___________________________________7哲学观点#3(Philosophicalpoint#3)___________________________________7基本问题(COMMONQUESTIONS)___________________________________________7这个游戏是什么?(Whatisthegame?)__________________________________7为什么做这个游戏?(Whycreatethisgame?)_____________________________7这个游戏在哪里发生?(Wheredoesthegametakeplace?)___________________7我要操作什么?(WhatdoIcontrol?)____________________________________8我有几个角色可以选择?(HowmanycharactersdoIcontrol?)_________________8要点是什么?(Whatisthemainfocus?)_________________________________8与同类游戏有什么不同?(What’sdifferent?)_______________________________8特色设置(FEATURESET)________________________________________________9特色概述(GENERALFEATURES)____________________________________________9联网特色(MULTI-PLAYERFEATURES)________________________________________9编辑器(EDITOR)______________________________________________________9玩游戏(GAMEPLAY)___________________________________________________9游戏世界(THEGAMEWORLD)_________________________________________10概述(OVERVIEW)______________________________________________________10世界特色#1(WORLDFEATURE#1)_______________________________________10世界特色#2(WORLDFEATURE#2)_______________________________________10物质世界(THEPHYSICALWORLD)_________________________________________10概述(Overview)__________________________________________________10关键场所(KeyLocations)____________________________________________10游历(Travel)_____________________________________________________10平衡(Scale)_____________________________________________________10物品(Objects)____________________________________________________11气候(Weather)___________________________________________________11白天和黑夜(DayandNight)__________________________________________11时间(Time)______________________________________________________11渲染系统(RENDERINGSYSTEM)__________________________________________11概述(Overview)__________________________________________________112D/3D渲染(2D/3DRendering)______________________________________11视角(CAMERA)______________________________________________________11概述(Overview)__________________________________________________11视角描述#1(CameraDetail#1)______________________________________11视角描述#2(CameraDetail#2)______________________________________12游戏引擎(GAMEENGINE)_______________________________________________12Copyright(C)2001你的公司名称–Allrightsreserved–Runaway!(Copyright(C)2000YourCompanyName–Allrightsreserved–Runaway!)机密的(Confidential)页码(Page)3概述(Overview)__________________________________________________12游戏引擎描述#1(GameEngineDetail#1)______________________________12水(Water)______________________________________________________12碰撞检测(CollisionDetection)________________________________________12照明模式(LIGHTINGMODELS)___________________________________________12概述(Overview)__________________________________________________12照明模式描述#1(LightingModelDetail#1)_____________________________12照明模式描述#2(LightingModelDetail#2)_____________________________12世界规划(THEWORLDLAYOUT)_________________________________________14概述(OVERVIEW)____________________________________________________14世界规划描述#1(WORLDLAYOUTDETAIL#1)_______________________________14世界规划描述#2(WORLDLAYOUTDETAIL#2)_______________________________14游戏角色(GAMECHARACTERS)__________________________________________15概述(OVERVIEW)____________________________________________________15创建角色(CREATINGACHARACTER)________________________________________15敌人和怪物(ENEMIESANDMONSTERS)_____________________________________15用户界面(USERINTERFACE)____________________________________________16概述(OVERVIEW)____________________________________________________16用户界面描述#1(USERINTERFACEDETAIL#1)_______________________________16用户界面描述#2(USERINTERFACEDETAIL#2)_______________________________16武器(WEAPONS)_____________________________________________________17概述(OVERVIEW)_______