目前MR(AR)技术的应用以及发展(英文版)

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TheApplicationsandDevelopmentofMixedReality•Visualizations(形象化)•VirtualFitting(虚拟试衣)•Latency(延迟)•GraphicsRendering(图像渲染)•SpacePerception(空间感知)•Resolution(分辨率)•FieldOfView(FOV广角)•Transparent(透明的)•FoveatedRendering(视网膜中央凹渲染)•Gesture-inputRecognition(手势输入识别)•Three-dimensionalReconstructionBasedOnTheDepthCamera(基于深度摄像头的三维重建)VOCABULARIESCONTENTS•WhatisMixedReality?•WhatcanMRdoforhuman?•What’stheproblemsanddirections?WHATISMIXEDREALITY?Mixedrealityisthemergingofrealandvirtualworldstoproducenewenvironmentsandvisualizations(形象化)wherephysicalanddigitalobjectsco-existandinteractinrealtime.WHATCANMRDOFORHUMAN?•VirtualFitting(虚拟试衣)•YelpWithMonocle•Wikitude•PokémonGoVIRTUALFITTING(虚拟试衣)YELPWITHMONOCLE---THEDIANPINGINAMERICAWheretoYelp?WIKITUDEPOKÉMONGOWHATISTHEPROBLEMSANDDIRECTIONS?•DisplayTechnologies•Latency(延迟)•GraphicsRendering(图像渲染)•SpacePerception(空间感知)DISPLAYTECHNOLOGIES•HighResolution(分辨率)•HighFieldofView(FOV广角)•HighRangeofBrightness•RightLevelofLensFocusandDistance•ShieldingtheLightOutside•SmallandLightweightLATENCYThelatencyismoreimportantformixedreality,becausetheuserscanseetherealworlddirectlythroughthetransparent(透明的)lens,andthereisnodelaywhileseeingtherealworld.GRAPHICSRENDERINGFoveatedrendering(视网膜中央凹渲染)canmaintainthequalityofpicturewhilereducingthecalculationofGPUsignificantly.SPACEPERCEPTION•ObjectRecognition•Gesture-inputRecognition(手势输入识别)•Three-DimensionalReconstructionBasedontheDepthCamera(基于深度摄像头的三维重建)SUMMARYWecanseethatthetechnicalproblemsfacedbyMRmaybesolvedinthenearfuture,thefutureofMRtechnologyisabouttoenteraperiodofrapiddevelopment,anditwillbecomethemainplatformfortheworldgradually.

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