题目:移动互联网社交类APP开发姓名:学号:系别:专业:年级班级:指导教师:2017年2月25日毕业论文(设计)作者声明本人郑重声明:所呈交的毕业论文是本人在导师的指导下独立进行研究所取得的研究成果。除了文中特别加以标注引用的内容外,本论文不包含任何其他个人或集体已经发表或撰写的成果作品。本人完全了解有关保障、使用毕业论文的规定,同意学校保留并向有关毕业论文管理机构送交论文的复印件和电子版。同意省级优秀毕业论文评选机构将本毕业论文通过影印、缩印、扫描等方式进行保存、摘编或汇编;同意本论文被编入有关数据库进行检索和查阅。本毕业论文内容不涉及国家机密。论文题目:移动互联网社交类APP开发作者单位:作者签名:年月日目录摘要................................................................................................................................................21.绪论...........................................................................................................................................41.1课题研究背景及意义........................................................................................................41.2国内外研究现状................................................................................................................52.移动互联网社交类APP系统需求分析...................................................................................62.1系统总体需求分析............................................................................................................62.2移动互联网社交类APP系统的运行环境........................................................................62.3移动互联网社交类APP系统的功能需求........................................................................62.3移动互联网社交类APP系统的性能需求........................................................................72.4移动互联网社交类APP系统的验收标准........................................................................72.5移动互联网社交类APP系统的详细需求........................................................................73.移动互联网社交类APP界面展示及系统设计.......................................................................83.1移动互联网社交类APP界面............................................................................................83.2移动互联网社交类系统设计(编码)..........................................................................114.总结与展望.............................................................................................................................114.1总结..................................................................................................................................114.2展望..................................................................................................................................125.致谢.........................................................................................................................................13参考文献.........................................................................................................................................142移动互联网社交类APP开发摘要:在移动互联网大热的2017年,各类App应用也呈现出井喷之势,已经从最初的游戏领域拓展至社交应用(微信、陌陌)、O2O应用(大众点评、滴滴打车)、电商应用(淘宝、京东、蘑菇街)等多个领域。面对如此令人眼花缭乱的App应用,商家也开始急切希望了解自己投入大量财力和人力开发的App,其效果如何?在同类App中的排名如何?甚至在整个App生态系统中属于领先者还是追随者?在推动公司产品服务销售方面有作用吗?以社交类App为例,用户在使用以熟人社交为主的App和以陌生人社交为主的App中所呈现出的有趣现象。1、熟人社交是“必需品”,陌生人交友是“调味品”,一超多强是格局。在整个即时社交类App的活跃用户量上,腾讯旗下的微信和QQ分列第一和第二,陌陌则位列第三,其次为旺信、飞信等,而随后的大军中排列着知乎、小恩爱、微视、比邻、微爱等。可见对于多数人而言,通过微信、飞信等以熟人社交为主的App来和熟人沟通交流已成为生活中的“必需品”,而通过陌陌等以陌生人社交为主的App来与陌生人交流则是少数人寻求新鲜感的“调味品”;整个市场结构呈现一超(腾讯,微信+QQ产品)多强(陌陌、旺信、飞信等)竞争局面。本课题的目的是开发一个基于iOS操作系统的移动互联网社交类APP软件。课题以iOS作为系统开发和运行环境,完成系统的设计、开发工作。该软件可以让用户连接微信,微博,QQ,同时新增俱乐部功能,主要面向广大足球爱好者的社交类软件,丰富当下社交类软件的选择,适应智能移动端设备发展的潮流需要,满足球迷们以及广大用户随时随地了解足球讯息,与朋友互动,发微博,发心情的需求。关键字:社交,移动互联网,俱乐部,IOSMobileInternetsocialclassAPPdevelopmentAbstract:InthemobileInternethot2015,allkindsofappalsoshowedpotentialoftheblowout,hasfromthefirstgameinthefieldtoexpandthesocialapplications(microchannel,unfamiliarstreet),o2oapplication(publiccomment,taxidrops),applicationproviders(Taobao,Jingdong,mushroomStreet)inmultipleareas.FacedwithsuchadazzlingAppapplications,businesseshavebeguntoeagertounderstand3theirowninvestmentinalargenumberoffinancialandhumanresourcesandthedevelopmentofApp,theeffectofhow?InthesamekindofApprankinghow?EvenintheentireAppecosystemisaleaderorfollower?Doesithavearoleinpromotingthesalesofthecompany'sproductsandservices?InsocialclassApp,forexample,usersintheuseofsocialacquaintancesandsocialorientedAppandstrangersintheAppbasedontheinterestingphenomenonpresented.1,socialacquaintancesisnecessities,strangerdatingseasoning,asuperstrongpattern.Intheimmediatesocialappactiveusers,TencentmicrochannelandQQrankedfirstandsecond,MoMoisrankedthird,followedbytheletterWang,Fetion,andsubsequentarmyarrangedHu,loving,microscopic,neighbor,microloveandknowledge.Visibleformostpeople,throughthemicrochannel,Fetionacquaintancesocialappandacquaintancescommunicationhasbecomethenecessitiesoflife,streetbystreet,thestrangersocialbasedapptocommunicatewithstrangersisafewpeopleseekfreshnessseasoning;showedsuper(Tencentinthestructureoftheentiremarket,microchannel+QQproducts)strong(MoMo,Wangletter,Fetion)competitionsituation.ThepurposeofthistopicistodevelopaiOSbasedoperatingsystemformobileInternetsocialclassAPPsoftware.ThistopictakestheiOSasthesystemdevelopmentandtheoperatingenvironment,completesthesystemdesign,thedevelopmentwork.Thesoftwareallowsuserstoconnectmicrochannel,microBo,QQ,atthesametimethenewclubfunctions,mainlyformajorityoffootballfansofsoci