毕业论文_android游戏开发

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1本科生毕业论文(设计)题目基于Android的黑白棋手机游戏开发学院电子信息学院专业电子信息工程学生姓名学号年级2011指导教师教务处制表二Ο年月日2基于Andorid的黑白棋手机游戏开发专业:电子信息工程学生:指导老师:摘要随着人们生活节奏的加快,智能手机的应用越来越广泛。而在智能手机用户中,Android用户更是占据了最大的比例,超过了总用户的七成。人们对手机的依赖度在不断提升,对能让人休闲娱乐的游戏的需求也在不断增加。近年来,手机游戏公司如雨后春笋般涌出,而手机游戏也层出不穷,收益不小。譬如由莉莉丝开发,龙图游戏代理的动作卡牌手游《刀塔传奇》,更是创造了单日流水2000万元的全新纪录。而在各种手机游戏中,棋牌类、益智类小游戏虽然盈利不高,却更能提升用户对于零散时间的利用。简要介绍了Android平台现状和手机游戏发展走向,讲述了Android平台开发环境的搭建,以及黑白棋游戏的规则。之后基于Android平台,对黑白棋游戏进行了设计,使用Java语言编写游戏算法,用Eclipse作为开发平台,完成了对黑白棋游戏的编码实现。并简要讲述了在实现过程中用到的Android相关知识,和实现黑白棋人工智能用到的评价函数和搜索算法。最后在Android真机上进行了测试,能正常运行,各项功能也都能实现,达到了预期的结果。关键词:Android,手机游戏,黑白棋,Eclipse,游戏算法3DevelopmentofOthelloMobilPhoneGameBasedonAndroidPlatformMajor:ElectronicandInformationEngineeringStudent:Supervisor:abstractWithacceleratedpaceoflife,moreandmorewidespreadapplicationofsmartphones.Inthesmartphoneusers,AndroidusersisaccountedforthelargestproportionofusersthanthetotalQiCheng.Peopleonthephone'sdependenceonrisingdemandforentertainmentgamescanmakepeopleisalsoincreasing.Inrecentyears,mobilegamingcompanymushroomedemission,andmobilegamesareendless,incomeisnotsmall.Forexample,thedevelopmentoftheLilith,LungactiongamesproxycardhandtourturretLegend,itistocreateaone-daywater20millionyuanofthenewrecord.Inavarietyofmobilegames,chess,puzzlegames,althoughprofitisnothigh,butmoretoenhancetheuserforuseoffragmentedtime.ThisarticlebrieflydescribesthestatusoftheAndroidplatformandmobilegamedevelopmenttrend,andthentellsthebuildAndroidplatformdevelopmentenvironment,aswellastherulesofOthellogame.AfterAndroidplatformbasedonOthellogamehasbeendesignedusingtheJavalanguagegamealgorithm,usingEclipseasadevelopmentplatform,wecompletedOthellogamecodeimplementation.AndbrieflydescribestheprocessusedintherealizationofAndroid-relatedknowledge,andtoachieveOthelloartificialintelligencealgorithms.ThefinalgameonAndroidrealmachinewastestedtoruncorrectly,thefunctioncanberealized,toachievethedesiredresults.Keyword:Android,mobilephonegames,Othello,Eclipse,gamealgorithm4目录第1章绪论...................................................................................................................................61.1游戏开发目的及意义.....................................................................................................61.1.1选题目的..............................................................................................................61.1.2开发意义.............................................................................................................71.2黑白棋发展.....................................................................................................................71.2.1黑白棋简述..........................................................................................................71.2.2黑白棋发展..........................................................................................................71.2.3黑白棋规则..........................................................................................................7第2章Android平台概述与相关知识........................................................................................82.1Android平台发展现状..................................................................................................82.2Android平台架构.........................................................................................................82.3Android开发环境搭建..................................................................................................92.3.1准备工作.............................................................................................................92.3.2环境变量的配置.................................................................................................92.3.3安装配置ADT....................................................................................................112.3.4运行、调试.......................................................................................................122.4Android相关知识...........................................................................................................122.4.1Android项目........................................................................................................122.4.2相关UI组件.......................................................................................................131布局管理器...............................................................................................................132.4.3Activity..............................................................................................................142.4.4事件处理.............................................................................................................161基于监听的事件处理...............................................................................................162基于回调的事件处理...............................................................................................172.4.5图形与图像处理.................................................................................................172.4.6SQLite数据库.............................................................................................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