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COMMAND:MODERNAIR/NAVALOPERATIONSMANUAL指挥现代海空行动手册CONTENTS目录1.INTRODUCTION:WHATISCOMMAND?2.INSTALLATION2.1.SystemRequirements2.2.InstallingtheGame2.3.UninstallingtheGame2.4.ProductUpdates,BonusContentandRegisteringyourGame2.5.Re-downloadingyourGame2.6.GameForums2.7.TechnicalSupport2.8.Support2.9.ANoteforMultitaskers3.IMPORTANTTERMS4.FUNDAMENTALS4.1.StartingCOMMAND5.USERINTERFACE5.2.Units,GroupsandWeaponsSymbols5.3.RightSideInformationPanel6.DROP-DOWNMENUS6.1.GameOptionsMenu6.2.LossesandExpenditures6.3.MapSettingsDrop-DownMenu6.4.UnitOrdersDrop-DownMenu6.5.MissionandReferencePointDrop-DownMenu6.6.Missions6.7.ReferencePoints7.EDITORDROPDOWNMENU7.1.Scenariosvs.Databases7.2.Events8.APPENDICES8.1.KeyboardCommands:8.2.ScenarioEditingTemplate/Checklist8.3.CustomOverlays1018.4.AirBases:HowtoBuildThem,HowtoDestroyThem8.5.DatabaseEditCapabilityintheScenarioEditor8.6.DLZandwhyitmatters8.7.UnderstandingDepthBandsandtheThermalLayer9.GLOSSARY10.ADDENDUM11.CREDITS游戏简介安装系统要求安装游戏卸载游戏更新,额外内容及注册重下载论坛技术支持支援处理多个任务的注意事项重要的条款基本原则开始游戏COMMAND用户界面单位,组合和武器标识右侧信息面板下拉菜单游戏选项菜单损失和费用地图设置下拉菜单单位指令下拉菜单任务与参考点下拉菜单任务参考点编辑下拉菜单剧本VS数据库事件附录键码剧本编辑模板/清单自定义覆盖空军基地:建立和摧毁剧本编辑中数据库编辑能力DLZ及它的重要性理解深度带和水温跃变层词汇表附录感谢344555777788101013182234344041436467747678107118118119121123127130132135137164INTRODUCTION:WHATISCOMMAND?COMMANDisareal-timewargame/simulationofhistoricalandhypotheticalairandnavaloperationsstartingimmediatelyafterWorldWarIIandmovingintotheforeseeablefuture(2020+).COMMAND’sincludedscenariosfeatureawiderangeofscales,rangingfromduelsofnuclear-poweredsubmarinesintheopenoceantoclashesofmissileboatsinthelittoraltobattlesofentirecarrierfleets,uptotheater-wideairandnavaloperationsinKorea,Vietnam,Iran,Pakistan,theSouthChinaSeaandmore.Additionally,COMMAND’spowerfulintegratedscenarioeditorgivesyouthetoolstoconstructanyscenario,frompirateskirmishesallthewaytostrategicnuclearwar.Command:ModernAir/NavalOperations简称为COMMAND,是一款可跨越从第二次世界大战后直到2020之后的未来时间段,模拟历史和假设海空军行动的实时兵棋游戏。它有可供核潜艇在公海的决斗、导弹艇在沿海地区的冲突到航母群战斗的广域场景,也可在韩国,越南,伊朗,巴基斯坦,南海及更多战区进行海空军作战。此外,COMMAND有强大的集成场景编辑器供你实现任何场景,如与海盗的小战斗一直到战略核战争。Youwillbefightingyourdigitalwarona3-dimensionalglobeshowinglandandocean-bottomterrainingreatdetail,augmentedwherenecessarybynumerousmaplayersthatincludeaerialandsatelliteimagery.你将会在显示着非常详尽的陆海地形的三维地球上进行数字战争,在必要处还添加了包括航空和卫星图像的许多地图图层。COMMANDputsyouincontrolofweaponsystemssuchasaircraft,ships,submarine,andgroundunits,aswellashugearraysofsupportingelements,fromreconnaissancesatellites,airbases,andreplenishmentforcestoheadquartersandspecial-forcesunits.Youcanissuebroaddirectionstoyourforcesandtheywillfollowthem,butyouareabletotakechargeandinterveneatanypoint.Ofcourse,yourvirtualfoeswilltrytoeavesdropandtrackyourmovementsandactions,maintainfogofwar,orevenleadyouastraywithwell-planneddeceptionoperations.COMMAND内你可掌控武器系统有如飞机、船舶、潜艇,和地面部队,以及包含从侦察卫星、空军基地和补给部队,到司令部和特种部队的大规模支援要素。你可以向你的部队指定大致方向,他们会听从指令,但你也可在过程中任何一点进行干预和调整。当然,你的虚拟的敌人将尝试窃听和跟踪你的移动和动作,以此持续实施战争迷雾,甚至用精心策划的欺骗行动让你误入歧途。Mostofthetime,yourprimaryconcernwillbethecoordinationofcombinedandevenmultinationaloperationsofvariousairandnavalforces.Notalloperationsarehugeinscope;yourassignmentswillrangefrompeacetimeandlow-intensitywarfaresuchasintelligenceorcounter-piracyoperationsallthewaytofull-blownconventionalorevennuclearclashes.大多数时候,你的主要关注点应放在联合体的协调,甚至是众多海空军的多国作战上。并非所有的操作都是在广域内;你的工作包含从和平期和小规模的战争,如情报或反海盗行动一直到成熟的传统甚至核冲突。Thissimulationaimstoeducateandentertainplayers,showingthesheercomplexityofmodernwarfareandacknowledgingtherelentlesshardlabor,serviceandsacrificesofthousandsofmembersofarmedservices,aswellasindustrialworkers,scientistsandengineers.COMMANDrepresentsatooltorememberthelessonsofthepast,understandtoday’soperations,getinsightsontheconflictsoftomorrowandhavefuntoo.这一模拟的目的是教育和娱乐玩家,显示出现代战争的纯粹的复杂性,并感谢无数军人,工业工人,科学家和工程师的不懈的辛勤劳动,服务和牺牲。希望通过COMMAND来记住过去的教训,了解今天的行动,对明天的冲突有启发,并带来乐趣。2项安装--略系统安装与升级及技术服务等信息3.IMPORTANTTERMS重要术语Thereareseveralbitsofinformationthoseinahurrytogetstartedneedtoknow.Thesewillbeelaboratedingreaterdetailthroughoutthismanualandthetutorials.在开始游戏前,有些信息必须要先知道。这些将在本手册和教程中有更详细地阐述。Units:Unitsaretheentitiesinthesimulation.Therearemanytypesofunitsandmanyoftheseunitscanhouseotherunits;forexample,anaircraftcarriercanhouseaircraft,oranairbasecanhavehangerunits,runwayunits,andthesehangerunitsmaycontainaircraftunits.Manyunitscanbedirectlycontrolledorassignedtomissions.Therearespecialunitssuchasindividualfacilities,sonobuoys,missiles,andmanyweapontypesthatmayormaynotbedirectlycontrolledandcannotbeassignedamission.Airbasescanbeassignedmissions.单位:单位是模拟中的实体。单位有许多类型,这些单位可以包括其他下属单位,如航空母舰可包括舰载机,空军基地可包括悬挂装置、跑道,这些悬挂装置涉及到飞行单位。许多单位可直接被控制或分配任务。独立单位、声纳浮标、导弹和许多类型武器等特殊单位是可能或无法被直接控制和被分配任务。空军基地可被分配任务。Groups:Groupsareunitsthathavebeenplacedtogetherinthesimulationintoonecohesiveunit.Thisisdonebydrag-selectingunitsandpressingtheGkey.队伍:队伍是许多单位临时组成一个单位。拖动选择单位后,点G键,进行组队。Mounts:Manyunitshavemounts.Theseareusuallyweaponsorsensors.Anexamplewouldbeagunmountonaship,ahardpointonanaircraft,orasonobuoydispenseronananti-submarinewarfare(ASW)helicopter.Mountsusuallyr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